Client: Apple Computer, Inc.
Disciplines: Product Visualization, Architectural Visualization, 3D Modeling
As a contractor for Apple Computer, I was responsible for delivering to them high-quality 3D models, renderings and line drawings of merchandising layouts. For major product launches, I would work on-site at the Apple headquarters in Cupertino, CA under Apple’s Marcom team. I would produce diverse work that ranged from products on display fixtures to architectural-style renderings of stores complete with merchandise. The work below is a small sampling.