apple

Client: Apple Computer, Inc.
Year: 2010-2012
Disciplines: Product Visualization, Architectural Visualization, 3D Modeling

As a contractor for Apple Computer, I was responsible for delivering to them high-quality 3D models, renderings and line drawings of merchandising layouts. For major product launches, I would work on-site at the Apple headquarters in Cupertino, CA under Apple’s Marcom team. I would produce diverse work that ranged from products on display fixtures to architectural-style renderings of stores complete with merchandise. The work below is a small sampling.

Apple Logo
3D rendering of an Apple merchandising ecosystem
3D rendering of an Apple merchandising ecosystem
3D rendering of an Apple merchandising ecosystem
3D rendering of an Apple merchandising ecosystem
3D rendering of an Apple merchandising ecosystem
3D rendering of an Apple merchandising ecosystem